GTextBox.Designer.cs 1.1 KB

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  1. namespace ImpulseVision
  2. {
  3. partial class GTextBox
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. //protected override void Dispose(bool disposing)
  14. //{
  15. // if (disposing && (components != null))
  16. // {
  17. // components.Dispose();
  18. // }
  19. // base.Dispose(disposing);
  20. //}
  21. #region Component Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. components = new System.ComponentModel.Container();
  29. //this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  30. }
  31. #endregion
  32. }
  33. }