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- <?xml version="1.0"?>
- <doc>
- <assembly>
- <name>Emgu.CV.Bitmap</name>
- </assembly>
- <members>
- <member name="T:Emgu.CV.BitmapExtension">
- <summary>
- Provide extension method to convert IInputArray to and from Bitmap
- </summary>
- </member>
- <member name="F:Emgu.CV.BitmapExtension.GrayscalePalette">
- <summary>
- The ColorPalette of Grayscale for Bitmap Format8bppIndexed
- </summary>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ColorPaletteToLookupTable(System.Drawing.Imaging.ColorPalette,Emgu.CV.Matrix{System.Byte}@,Emgu.CV.Matrix{System.Byte}@,Emgu.CV.Matrix{System.Byte}@,Emgu.CV.Matrix{System.Byte}@)">
- <summary>
- Convert the color palette to four lookup tables
- </summary>
- <param name="palette">The color palette to transform</param>
- <param name="bTable">Lookup table for the B channel</param>
- <param name="gTable">Lookup table for the G channel</param>
- <param name="rTable">Lookup table for the R channel</param>
- <param name="aTable">Lookup table for the A channel</param>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.RawDataToBitmap(System.IntPtr,System.Int32,System.Drawing.Size,System.Type,System.Int32,System.Type,System.Boolean)">
- <summary>
- Convert raw data to bitmap
- </summary>
- <param name="scan0">The pointer to the raw data</param>
- <param name="step">The step</param>
- <param name="size">The size of the image</param>
- <param name="srcColorType">The source image color type</param>
- <param name="numberOfChannels">The number of channels</param>
- <param name="srcDepthType">The source image depth type</param>
- <param name="tryDataSharing">Try to create Bitmap that shares the data with the image</param>
- <returns>A bitmap representation of the image.</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap(Emgu.CV.Mat)">
- <summary>
- Convert the mat into Bitmap, the pixel values are copied over to the Bitmap
- </summary>
- <param name="mat">The Mat to be converted to Bitmap</param>
- <returns>A bitmap representation of the image.</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap(Emgu.CV.UMat)">
- <summary>
- Convert the umat into Bitmap, the pixel values are copied over to the Bitmap
- </summary>
- <param name="umat">The UMat to be converted to Bitmap</param>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap(Emgu.CV.Cuda.GpuMat)">
- <summary>
- Convert the gpuMat into Bitmap, the pixel values are copied over to the Bitmap
- </summary>
- <param name="gpuMat">The gpu mat to be converted to Bitmap</param>
- <returns>A bitmap representation of the image.</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToImage``2(System.Drawing.Bitmap)">
- <summary>
- Create an Image < TColor, TDepth > from Bitmap
- </summary>
- <param name="bitmap">The Bitmap to be converted to Image < TColor, TDepth ></param>
- <typeparam name="TColor">The color type of the Image</typeparam>
- <typeparam name="TDepth">The depth type of the Image</typeparam>
- <returns>The Image < TColor, TDepth > converted from Bitmap</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.CopyFromBitmap``2(Emgu.CV.Image{``0,``1},System.Drawing.Bitmap)">
- <summary>
- Utility function for converting Bitmap to Image
- </summary>
- <param name="bmp">the bitmap to copy data from</param>
- <param name="image">The image to copy data to</param>
- <typeparam name="TColor">The color type of the Image</typeparam>
- <typeparam name="TDepth">The depth type of the Image</typeparam>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.AsBitmap``2(Emgu.CV.Image{``0,``1})">
- <summary>
- Provide a more efficient way to convert Image<Gray, Byte>, Image<Bgr, Byte> and Image<Bgra, Byte> into Bitmap
- such that the image data is <b>shared</b> with Bitmap.
- If you change the pixel value on the Bitmap, you change the pixel values on the Image object as well!
- For other types of image this property has the same effect as ToBitmap()
- <b>Take extra caution not to use the Bitmap after the Image object is disposed</b>
- </summary>
- <typeparam name="TColor">The color of the image</typeparam>
- <typeparam name="TDepth">The depth of the image</typeparam>
- <param name="image">The image to create Bitmap from</param>
- <returns>A bitmap representation of the image. In the cases of Image<Gray, Byte>, Image<Bgr, Byte> and Image<Bgra, Byte>, the image data is shared between the Bitmap and the Image object.</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap``2(Emgu.CV.Image{``0,``1})">
- <summary>
- Convert this image into Bitmap, the pixel values are copied over to the Bitmap
- </summary>
- <typeparam name="TColor">The color type of the Image</typeparam>
- <typeparam name="TDepth">The depth type of the Image</typeparam>
- <param name="image">The image to be converted to Bitmap</param>
- <remarks> For better performance on Image<Gray, Byte> and Image<Bgr, Byte>, consider using the Bitmap property </remarks>
- <returns> This image in Bitmap format, the pixel data are copied over to the Bitmap</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap``2(Emgu.CV.Image{``0,``1},System.Int32,System.Int32)">
- <summary> Create a Bitmap image of certain size</summary>
- <param name="image">The image to be converted to Bitmap</param>
- <param name="width">The width of the bitmap</param>
- <param name="height"> The height of the bitmap</param>
- <typeparam name="TColor">The color type of the Image</typeparam>
- <typeparam name="TDepth">The depth type of the Image</typeparam>
- <returns> This image in Bitmap format of the specific size</returns>
- </member>
- <member name="M:Emgu.CV.BitmapExtension.ToBitmap``2(Emgu.CV.Cuda.CudaImage{``0,``1})">
- <summary>
- Convert the CudaImage to its equivalent Bitmap representation
- </summary>
- <param name="cudaImage">The cuda image to be converted to Bitmap</param>
- <typeparam name="TColor">The color type of the CudaImage</typeparam>
- <typeparam name="TDepth">The depth type of the CudaImage</typeparam>
- <returns> This image in Bitmap format, the pixel data are copied over to the Bitmap</returns>
- </member>
- <member name="T:Emgu.CV.BitmapFileReaderMat">
- <summary>
- Class that can be used to read file into Mat
- </summary>
- </member>
- <member name="M:Emgu.CV.BitmapFileReaderMat.ReadFile(System.String,Emgu.CV.Mat,Emgu.CV.CvEnum.ImreadModes)">
- <summary>
- Read the file into a Mat
- </summary>
- <param name="fileName">The name of the image file</param>
- <param name="mat">The Mat to read into</param>
- <param name="loadType">Image load type.</param>
- <returns>True if the file can be read into the Mat</returns>
- </member>
- <member name="T:Emgu.CV.BitmapFileWriterMat">
- <summary>
- Class that can be used to write the Mat to a file
- </summary>
- </member>
- <member name="M:Emgu.CV.BitmapFileWriterMat.WriteFile(Emgu.CV.Mat,System.String)">
- <summary>
- Write the Mat into the file
- </summary>
- <param name="mat">The Mat to write</param>
- <param name="fileName">The name of the file to be written into</param>
- <returns>True if the file has been written into Mat</returns>
- </member>
- </members>
- </doc>
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