Your Name 1 year ago
parent
commit
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32 changed files with 1564 additions and 0 deletions
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Швейная фабрика.sln

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+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.8.34330.188
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Швейная фабрика", "Швейная фабрика\Швейная фабрика.csproj", "{CFE4CA2A-ABA3-462F-A739-BB88E510B662}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Any CPU = Debug|Any CPU
+		Release|Any CPU = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{CFE4CA2A-ABA3-462F-A739-BB88E510B662}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{CFE4CA2A-ABA3-462F-A739-BB88E510B662}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{CFE4CA2A-ABA3-462F-A739-BB88E510B662}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{CFE4CA2A-ABA3-462F-A739-BB88E510B662}.Release|Any CPU.Build.0 = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+		SolutionGuid = {926D0526-4B23-4928-BABD-8F9B52A5241D}
+	EndGlobalSection
+EndGlobal

+ 6 - 0
Швейная фабрика/App.config

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+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <startup> 
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8.1" />
+    </startup>
+</configuration>

+ 22 - 0
Швейная фабрика/Program.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Швейная_фабрика
+{
+    internal static class Program
+    {
+        /// <summary>
+        /// Главная точка входа для приложения.
+        /// </summary>
+        [STAThread]
+        static void Main()
+        {
+            Application.EnableVisualStyles();
+            Application.SetCompatibleTextRenderingDefault(false);
+            Application.Run(new fAuthorization());
+        }
+    }
+}

+ 36 - 0
Швейная фабрика/Properties/AssemblyInfo.cs

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+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// Общие сведения об этой сборке предоставляются следующим набором
+// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
+// связанных со сборкой.
+[assembly: AssemblyTitle("Швейная фабрика")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Швейная фабрика")]
+[assembly: AssemblyCopyright("Copyright ©  2024")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
+// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
+// COM, следует установить атрибут ComVisible в TRUE для этого типа.
+[assembly: ComVisible(false)]
+
+// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
+[assembly: Guid("cfe4ca2a-aba3-462f-a739-bb88e510b662")]
+
+// Сведения о версии сборки состоят из указанных ниже четырех значений:
+//
+//      Основной номер версии
+//      Дополнительный номер версии
+//      Номер сборки
+//      Редакция
+//
+// Можно задать все значения или принять номера сборки и редакции по умолчанию 
+// используя "*", как показано ниже:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]

+ 71 - 0
Швейная фабрика/Properties/Resources.Designer.cs

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+//------------------------------------------------------------------------------
+// <auto-generated>
+//     Этот код создан программным средством.
+//     Версия среды выполнения: 4.0.30319.42000
+//
+//     Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
+//     код создан повторно.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Швейная_фабрика.Properties
+{
+
+
+    /// <summary>
+    ///   Класс ресурсов со строгим типом для поиска локализованных строк и пр.
+    /// </summary>
+    // Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
+    // класс с помощью таких средств, как ResGen или Visual Studio.
+    // Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
+    // с параметром /str или заново постройте свой VS-проект.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources
+    {
+
+        private static global::System.Resources.ResourceManager resourceMan;
+
+        private static global::System.Globalization.CultureInfo resourceCulture;
+
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources()
+        {
+        }
+
+        /// <summary>
+        ///   Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager
+        {
+            get
+            {
+                if ((resourceMan == null))
+                {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Швейная_фабрика.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+
+        /// <summary>
+        ///   Переопределяет свойство CurrentUICulture текущего потока для всех
+        ///   подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture
+        {
+            get
+            {
+                return resourceCulture;
+            }
+            set
+            {
+                resourceCulture = value;
+            }
+        }
+    }
+}

+ 117 - 0
Швейная фабрика/Properties/Resources.resx

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+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>

+ 30 - 0
Швейная фабрика/Properties/Settings.Designer.cs

@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Швейная_фабрика.Properties
+{
+
+
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+    {
+
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+        public static Settings Default
+        {
+            get
+            {
+                return defaultInstance;
+            }
+        }
+    }
+}

+ 7 - 0
Швейная фабрика/Properties/Settings.settings

@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
+  <Profiles>
+    <Profile Name="(Default)" />
+  </Profiles>
+  <Settings />
+</SettingsFile>

+ 203 - 0
Швейная фабрика/fAuthorization.Designer.cs

@@ -0,0 +1,203 @@
+namespace Швейная_фабрика
+{
+    partial class fAuthorization
+    {
+        /// <summary>
+        /// Обязательная переменная конструктора.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Освободить все используемые ресурсы.
+        /// </summary>
+        /// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Код, автоматически созданный конструктором форм Windows
+
+        /// <summary>
+        /// Требуемый метод для поддержки конструктора — не изменяйте 
+        /// содержимое этого метода с помощью редактора кода.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.bAuthorize = new System.Windows.Forms.Button();
+            this.bRegistration = new System.Windows.Forms.Button();
+            this.chbxShowPassword = new System.Windows.Forms.CheckBox();
+            this.tbxLogin = new System.Windows.Forms.TextBox();
+            this.tbxPassword = new System.Windows.Forms.TextBox();
+            this.tbxCaptcha = new System.Windows.Forms.TextBox();
+            this.cbxRole = new System.Windows.Forms.ComboBox();
+            this.lblLogin = new System.Windows.Forms.Label();
+            this.lblPassword = new System.Windows.Forms.Label();
+            this.lblChooseRole = new System.Windows.Forms.Label();
+            this.lblEnterCaptcha = new System.Windows.Forms.Label();
+            this.panel1 = new System.Windows.Forms.Panel();
+            this.lblCaptcha = new System.Windows.Forms.Label();
+            this.panel1.SuspendLayout();
+            this.SuspendLayout();
+            // 
+            // bAuthorize
+            // 
+            this.bAuthorize.Location = new System.Drawing.Point(207, 190);
+            this.bAuthorize.Name = "bAuthorize";
+            this.bAuthorize.Size = new System.Drawing.Size(103, 23);
+            this.bAuthorize.TabIndex = 0;
+            this.bAuthorize.Text = "Авторизоваться";
+            this.bAuthorize.UseVisualStyleBackColor = true;
+            this.bAuthorize.Click += new System.EventHandler(this.bAuthorize_Click);
+            // 
+            // bRegistration
+            // 
+            this.bRegistration.Location = new System.Drawing.Point(12, 190);
+            this.bRegistration.Name = "bRegistration";
+            this.bRegistration.Size = new System.Drawing.Size(114, 23);
+            this.bRegistration.TabIndex = 1;
+            this.bRegistration.Text = "Регистрация";
+            this.bRegistration.UseVisualStyleBackColor = true;
+            // 
+            // chbxShowPassword
+            // 
+            this.chbxShowPassword.AutoSize = true;
+            this.chbxShowPassword.Location = new System.Drawing.Point(12, 167);
+            this.chbxShowPassword.Name = "chbxShowPassword";
+            this.chbxShowPassword.Size = new System.Drawing.Size(114, 17);
+            this.chbxShowPassword.TabIndex = 2;
+            this.chbxShowPassword.Text = "Показать пароль";
+            this.chbxShowPassword.UseVisualStyleBackColor = true;
+            // 
+            // tbxLogin
+            // 
+            this.tbxLogin.Location = new System.Drawing.Point(166, 12);
+            this.tbxLogin.Name = "tbxLogin";
+            this.tbxLogin.Size = new System.Drawing.Size(142, 20);
+            this.tbxLogin.TabIndex = 3;
+            // 
+            // tbxPassword
+            // 
+            this.tbxPassword.Location = new System.Drawing.Point(166, 39);
+            this.tbxPassword.Name = "tbxPassword";
+            this.tbxPassword.Size = new System.Drawing.Size(142, 20);
+            this.tbxPassword.TabIndex = 4;
+            // 
+            // tbxCaptcha
+            // 
+            this.tbxCaptcha.Location = new System.Drawing.Point(166, 92);
+            this.tbxCaptcha.Name = "tbxCaptcha";
+            this.tbxCaptcha.Size = new System.Drawing.Size(142, 20);
+            this.tbxCaptcha.TabIndex = 5;
+            // 
+            // cbxRole
+            // 
+            this.cbxRole.FormattingEnabled = true;
+            this.cbxRole.Location = new System.Drawing.Point(166, 65);
+            this.cbxRole.Name = "cbxRole";
+            this.cbxRole.Size = new System.Drawing.Size(142, 21);
+            this.cbxRole.TabIndex = 6;
+            // 
+            // lblLogin
+            // 
+            this.lblLogin.AutoSize = true;
+            this.lblLogin.Location = new System.Drawing.Point(12, 15);
+            this.lblLogin.Name = "lblLogin";
+            this.lblLogin.Size = new System.Drawing.Size(84, 13);
+            this.lblLogin.TabIndex = 7;
+            this.lblLogin.Text = "Введите логин.";
+            // 
+            // lblPassword
+            // 
+            this.lblPassword.AutoSize = true;
+            this.lblPassword.Location = new System.Drawing.Point(12, 42);
+            this.lblPassword.Name = "lblPassword";
+            this.lblPassword.Size = new System.Drawing.Size(91, 13);
+            this.lblPassword.TabIndex = 8;
+            this.lblPassword.Text = "Введите пароль.";
+            // 
+            // lblChooseRole
+            // 
+            this.lblChooseRole.AutoSize = true;
+            this.lblChooseRole.Location = new System.Drawing.Point(12, 68);
+            this.lblChooseRole.Name = "lblChooseRole";
+            this.lblChooseRole.Size = new System.Drawing.Size(87, 13);
+            this.lblChooseRole.TabIndex = 9;
+            this.lblChooseRole.Text = "Выберите роль.";
+            // 
+            // lblEnterCaptcha
+            // 
+            this.lblEnterCaptcha.AutoSize = true;
+            this.lblEnterCaptcha.Location = new System.Drawing.Point(12, 95);
+            this.lblEnterCaptcha.Name = "lblEnterCaptcha";
+            this.lblEnterCaptcha.Size = new System.Drawing.Size(148, 13);
+            this.lblEnterCaptcha.TabIndex = 10;
+            this.lblEnterCaptcha.Text = "Введите текст из картинки.";
+            // 
+            // panel1
+            // 
+            this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.panel1.Controls.Add(this.lblCaptcha);
+            this.panel1.Location = new System.Drawing.Point(166, 118);
+            this.panel1.Name = "panel1";
+            this.panel1.Size = new System.Drawing.Size(142, 45);
+            this.panel1.TabIndex = 11;
+            // 
+            // lblCaptcha
+            // 
+            this.lblCaptcha.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
+            this.lblCaptcha.Location = new System.Drawing.Point(2, 4);
+            this.lblCaptcha.Name = "lblCaptcha";
+            this.lblCaptcha.Size = new System.Drawing.Size(135, 35);
+            this.lblCaptcha.TabIndex = 0;
+            this.lblCaptcha.Text = "label1";
+            // 
+            // fAuthorization
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(322, 225);
+            this.Controls.Add(this.panel1);
+            this.Controls.Add(this.lblEnterCaptcha);
+            this.Controls.Add(this.lblChooseRole);
+            this.Controls.Add(this.lblPassword);
+            this.Controls.Add(this.lblLogin);
+            this.Controls.Add(this.cbxRole);
+            this.Controls.Add(this.tbxCaptcha);
+            this.Controls.Add(this.tbxPassword);
+            this.Controls.Add(this.tbxLogin);
+            this.Controls.Add(this.chbxShowPassword);
+            this.Controls.Add(this.bRegistration);
+            this.Controls.Add(this.bAuthorize);
+            this.MaximizeBox = false;
+            this.Name = "fAuthorization";
+            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
+            this.Text = "Авторизация";
+            this.panel1.ResumeLayout(false);
+            this.ResumeLayout(false);
+            this.PerformLayout();
+
+        }
+
+        #endregion
+
+        private System.Windows.Forms.Button bAuthorize;
+        private System.Windows.Forms.Button bRegistration;
+        private System.Windows.Forms.CheckBox chbxShowPassword;
+        private System.Windows.Forms.TextBox tbxLogin;
+        private System.Windows.Forms.TextBox tbxPassword;
+        private System.Windows.Forms.TextBox tbxCaptcha;
+        private System.Windows.Forms.ComboBox cbxRole;
+        private System.Windows.Forms.Label lblLogin;
+        private System.Windows.Forms.Label lblPassword;
+        private System.Windows.Forms.Label lblChooseRole;
+        private System.Windows.Forms.Label lblEnterCaptcha;
+        private System.Windows.Forms.Panel panel1;
+        private System.Windows.Forms.Label lblCaptcha;
+    }
+}
+

+ 37 - 0
Швейная фабрика/fAuthorization.cs

@@ -0,0 +1,37 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Швейная_фабрика
+{
+    public partial class fAuthorization : Form
+    {
+        public fAuthorization()
+        {
+            InitializeComponent();
+        }
+
+        private void bAuthorize_Click(object sender, EventArgs e)
+        {
+            if (tbxLogin.Text == "")
+            {
+                MessageBox.Show("Чтобы авторизоваться в программе, нужно ввести логин.", "Ошибка при авторизации", MessageBoxButtons.OK, MessageBoxIcon.Warning);
+                return;
+            }
+            if (tbxPassword.Text == "")
+            {
+                MessageBox.Show("Чтобы авторизоваться в программе, нужно ввести пароль.", "Ошибка при авторизации", MessageBoxButtons.OK, MessageBoxIcon.Warning);
+                return;
+            }
+
+
+
+        }
+    }
+}

+ 120 - 0
Швейная фабрика/fAuthorization.resx

@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>

+ 46 - 0
Швейная фабрика/fEditProfile.Designer.cs

@@ -0,0 +1,46 @@
+namespace Швейная_фабрика
+{
+    partial class fEditProfile
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.SuspendLayout();
+            // 
+            // fEditProfile
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(800, 450);
+            this.Name = "fEditProfile";
+            this.Text = "Редактирование профиля";
+            this.ResumeLayout(false);
+
+        }
+
+        #endregion
+    }
+}

+ 20 - 0
Швейная фабрика/fEditProfile.cs

@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Швейная_фабрика
+{
+    public partial class fEditProfile : Form
+    {
+        public fEditProfile()
+        {
+            InitializeComponent();
+        }
+    }
+}

+ 120 - 0
Швейная фабрика/fEditProfile.resx

@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>

+ 47 - 0
Швейная фабрика/fManager.Designer.cs

@@ -0,0 +1,47 @@
+namespace Швейная_фабрика
+{
+    partial class fManager
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.SuspendLayout();
+            // 
+            // fManager
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(800, 450);
+            this.Name = "fManager";
+            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
+            this.Text = "Швейная фабрика";
+            this.ResumeLayout(false);
+
+        }
+
+        #endregion
+    }
+}

+ 20 - 0
Швейная фабрика/fManager.cs

@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Швейная_фабрика
+{
+    public partial class fManager : Form
+    {
+        public fManager()
+        {
+            InitializeComponent();
+        }
+    }
+}

+ 120 - 0
Швейная фабрика/fManager.resx

@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>

+ 263 - 0
Швейная фабрика/fRegistration.Designer.cs

@@ -0,0 +1,263 @@
+namespace Швейная_фабрика
+{
+    partial class fRegistration
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.bCancel = new System.Windows.Forms.Button();
+            this.bOK = new System.Windows.Forms.Button();
+            this.tbxPhoneNumber = new System.Windows.Forms.TextBox();
+            this.tbxName = new System.Windows.Forms.TextBox();
+            this.tbxPatronymic = new System.Windows.Forms.TextBox();
+            this.tbxSurname = new System.Windows.Forms.TextBox();
+            this.tbxLogin = new System.Windows.Forms.TextBox();
+            this.tbxPassword = new System.Windows.Forms.TextBox();
+            this.tbxConfirmPassword = new System.Windows.Forms.TextBox();
+            this.cbxRole = new System.Windows.Forms.ComboBox();
+            this.lblName = new System.Windows.Forms.Label();
+            this.lblPatronymic = new System.Windows.Forms.Label();
+            this.lblSurname = new System.Windows.Forms.Label();
+            this.lblLogin = new System.Windows.Forms.Label();
+            this.lblEnterPassword = new System.Windows.Forms.Label();
+            this.lblConfirmPassword = new System.Windows.Forms.Label();
+            this.lblPhoneNumber = new System.Windows.Forms.Label();
+            this.lblRole = new System.Windows.Forms.Label();
+            this.chbxShowPassword = new System.Windows.Forms.CheckBox();
+            this.SuspendLayout();
+            // 
+            // bCancel
+            // 
+            this.bCancel.Location = new System.Drawing.Point(158, 249);
+            this.bCancel.Name = "bCancel";
+            this.bCancel.Size = new System.Drawing.Size(142, 23);
+            this.bCancel.TabIndex = 0;
+            this.bCancel.Text = "Отменить регистрацию";
+            this.bCancel.UseVisualStyleBackColor = true;
+            // 
+            // bOK
+            // 
+            this.bOK.Location = new System.Drawing.Point(10, 249);
+            this.bOK.Name = "bOK";
+            this.bOK.Size = new System.Drawing.Size(142, 23);
+            this.bOK.TabIndex = 1;
+            this.bOK.Text = "Зарегистрироваться";
+            this.bOK.UseVisualStyleBackColor = true;
+            // 
+            // tbxPhoneNumber
+            // 
+            this.tbxPhoneNumber.Location = new System.Drawing.Point(156, 90);
+            this.tbxPhoneNumber.Name = "tbxPhoneNumber";
+            this.tbxPhoneNumber.Size = new System.Drawing.Size(145, 20);
+            this.tbxPhoneNumber.TabIndex = 2;
+            // 
+            // tbxName
+            // 
+            this.tbxName.Location = new System.Drawing.Point(156, 12);
+            this.tbxName.Name = "tbxName";
+            this.tbxName.Size = new System.Drawing.Size(145, 20);
+            this.tbxName.TabIndex = 3;
+            // 
+            // tbxPatronymic
+            // 
+            this.tbxPatronymic.Location = new System.Drawing.Point(156, 38);
+            this.tbxPatronymic.Name = "tbxPatronymic";
+            this.tbxPatronymic.Size = new System.Drawing.Size(145, 20);
+            this.tbxPatronymic.TabIndex = 4;
+            // 
+            // tbxSurname
+            // 
+            this.tbxSurname.Location = new System.Drawing.Point(156, 64);
+            this.tbxSurname.Name = "tbxSurname";
+            this.tbxSurname.Size = new System.Drawing.Size(145, 20);
+            this.tbxSurname.TabIndex = 5;
+            // 
+            // tbxLogin
+            // 
+            this.tbxLogin.Location = new System.Drawing.Point(156, 143);
+            this.tbxLogin.Name = "tbxLogin";
+            this.tbxLogin.Size = new System.Drawing.Size(145, 20);
+            this.tbxLogin.TabIndex = 6;
+            // 
+            // tbxPassword
+            // 
+            this.tbxPassword.Location = new System.Drawing.Point(156, 169);
+            this.tbxPassword.Name = "tbxPassword";
+            this.tbxPassword.Size = new System.Drawing.Size(145, 20);
+            this.tbxPassword.TabIndex = 7;
+            // 
+            // tbxConfirmPassword
+            // 
+            this.tbxConfirmPassword.Location = new System.Drawing.Point(156, 195);
+            this.tbxConfirmPassword.Name = "tbxConfirmPassword";
+            this.tbxConfirmPassword.Size = new System.Drawing.Size(145, 20);
+            this.tbxConfirmPassword.TabIndex = 8;
+            // 
+            // cbxRole
+            // 
+            this.cbxRole.FormattingEnabled = true;
+            this.cbxRole.Location = new System.Drawing.Point(156, 116);
+            this.cbxRole.Name = "cbxRole";
+            this.cbxRole.Size = new System.Drawing.Size(145, 21);
+            this.cbxRole.TabIndex = 9;
+            // 
+            // lblName
+            // 
+            this.lblName.AutoSize = true;
+            this.lblName.Location = new System.Drawing.Point(11, 15);
+            this.lblName.Name = "lblName";
+            this.lblName.Size = new System.Drawing.Size(75, 13);
+            this.lblName.TabIndex = 10;
+            this.lblName.Text = "Введите имя.";
+            // 
+            // lblPatronymic
+            // 
+            this.lblPatronymic.AutoSize = true;
+            this.lblPatronymic.Location = new System.Drawing.Point(11, 41);
+            this.lblPatronymic.Name = "lblPatronymic";
+            this.lblPatronymic.Size = new System.Drawing.Size(100, 13);
+            this.lblPatronymic.TabIndex = 11;
+            this.lblPatronymic.Text = "Введите отчество.";
+            // 
+            // lblSurname
+            // 
+            this.lblSurname.AutoSize = true;
+            this.lblSurname.Location = new System.Drawing.Point(11, 67);
+            this.lblSurname.Name = "lblSurname";
+            this.lblSurname.Size = new System.Drawing.Size(103, 13);
+            this.lblSurname.TabIndex = 12;
+            this.lblSurname.Text = "Введите фамилию.";
+            // 
+            // lblLogin
+            // 
+            this.lblLogin.AutoSize = true;
+            this.lblLogin.Location = new System.Drawing.Point(11, 146);
+            this.lblLogin.Name = "lblLogin";
+            this.lblLogin.Size = new System.Drawing.Size(84, 13);
+            this.lblLogin.TabIndex = 13;
+            this.lblLogin.Text = "Введите логин.";
+            // 
+            // lblEnterPassword
+            // 
+            this.lblEnterPassword.AutoSize = true;
+            this.lblEnterPassword.Location = new System.Drawing.Point(11, 172);
+            this.lblEnterPassword.Name = "lblEnterPassword";
+            this.lblEnterPassword.Size = new System.Drawing.Size(91, 13);
+            this.lblEnterPassword.TabIndex = 14;
+            this.lblEnterPassword.Text = "Введите пароль.";
+            // 
+            // lblConfirmPassword
+            // 
+            this.lblConfirmPassword.AutoSize = true;
+            this.lblConfirmPassword.Location = new System.Drawing.Point(11, 198);
+            this.lblConfirmPassword.Name = "lblConfirmPassword";
+            this.lblConfirmPassword.Size = new System.Drawing.Size(115, 13);
+            this.lblConfirmPassword.TabIndex = 15;
+            this.lblConfirmPassword.Text = "Подтвердите пароль.";
+            // 
+            // lblPhoneNumber
+            // 
+            this.lblPhoneNumber.AutoSize = true;
+            this.lblPhoneNumber.Location = new System.Drawing.Point(11, 93);
+            this.lblPhoneNumber.Name = "lblPhoneNumber";
+            this.lblPhoneNumber.Size = new System.Drawing.Size(139, 13);
+            this.lblPhoneNumber.TabIndex = 16;
+            this.lblPhoneNumber.Text = "Введите номер телефона.";
+            // 
+            // lblRole
+            // 
+            this.lblRole.AutoSize = true;
+            this.lblRole.Location = new System.Drawing.Point(11, 119);
+            this.lblRole.Name = "lblRole";
+            this.lblRole.Size = new System.Drawing.Size(87, 13);
+            this.lblRole.TabIndex = 17;
+            this.lblRole.Text = "Выберите роль.";
+            // 
+            // chbxShowPassword
+            // 
+            this.chbxShowPassword.AutoSize = true;
+            this.chbxShowPassword.Location = new System.Drawing.Point(11, 226);
+            this.chbxShowPassword.Name = "chbxShowPassword";
+            this.chbxShowPassword.Size = new System.Drawing.Size(114, 17);
+            this.chbxShowPassword.TabIndex = 18;
+            this.chbxShowPassword.Text = "Показать пароли";
+            this.chbxShowPassword.UseVisualStyleBackColor = true;
+            // 
+            // fRegistration
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(310, 283);
+            this.Controls.Add(this.chbxShowPassword);
+            this.Controls.Add(this.lblRole);
+            this.Controls.Add(this.lblPhoneNumber);
+            this.Controls.Add(this.lblConfirmPassword);
+            this.Controls.Add(this.lblEnterPassword);
+            this.Controls.Add(this.lblLogin);
+            this.Controls.Add(this.lblSurname);
+            this.Controls.Add(this.lblPatronymic);
+            this.Controls.Add(this.lblName);
+            this.Controls.Add(this.cbxRole);
+            this.Controls.Add(this.tbxConfirmPassword);
+            this.Controls.Add(this.tbxPassword);
+            this.Controls.Add(this.tbxLogin);
+            this.Controls.Add(this.tbxSurname);
+            this.Controls.Add(this.tbxPatronymic);
+            this.Controls.Add(this.tbxName);
+            this.Controls.Add(this.tbxPhoneNumber);
+            this.Controls.Add(this.bOK);
+            this.Controls.Add(this.bCancel);
+            this.Name = "fRegistration";
+            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
+            this.Text = "Регистрация";
+            this.ResumeLayout(false);
+            this.PerformLayout();
+
+        }
+
+        #endregion
+
+        private System.Windows.Forms.Button bCancel;
+        private System.Windows.Forms.Button bOK;
+        private System.Windows.Forms.TextBox tbxPhoneNumber;
+        private System.Windows.Forms.TextBox tbxName;
+        private System.Windows.Forms.TextBox tbxPatronymic;
+        private System.Windows.Forms.TextBox tbxSurname;
+        private System.Windows.Forms.TextBox tbxLogin;
+        private System.Windows.Forms.TextBox tbxPassword;
+        private System.Windows.Forms.TextBox tbxConfirmPassword;
+        private System.Windows.Forms.ComboBox cbxRole;
+        private System.Windows.Forms.Label lblName;
+        private System.Windows.Forms.Label lblPatronymic;
+        private System.Windows.Forms.Label lblSurname;
+        private System.Windows.Forms.Label lblLogin;
+        private System.Windows.Forms.Label lblEnterPassword;
+        private System.Windows.Forms.Label lblConfirmPassword;
+        private System.Windows.Forms.Label lblPhoneNumber;
+        private System.Windows.Forms.Label lblRole;
+        private System.Windows.Forms.CheckBox chbxShowPassword;
+    }
+}

+ 20 - 0
Швейная фабрика/fRegistration.cs

@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Швейная_фабрика
+{
+    public partial class fRegistration : Form
+    {
+        public fRegistration()
+        {
+            InitializeComponent();
+        }
+    }
+}

+ 120 - 0
Швейная фабрика/fRegistration.resx

@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>

+ 4 - 0
Швейная фабрика/obj/Debug/.NETFramework,Version=v4.8.1.AssemblyAttributes.cs

@@ -0,0 +1,4 @@
+// <autogenerated />
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]

BIN
Швейная фабрика/obj/Debug/DesignTimeResolveAssemblyReferences.cache


BIN
Швейная фабрика/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache


BIN
Швейная фабрика/obj/Debug/Швейная фабрика.csproj.AssemblyReference.cache


+ 110 - 0
Швейная фабрика/Швейная фабрика.csproj

@@ -0,0 +1,110 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{CFE4CA2A-ABA3-462F-A739-BB88E510B662}</ProjectGuid>
+    <OutputType>WinExe</OutputType>
+    <RootNamespace>Швейная_фабрика</RootNamespace>
+    <AssemblyName>Швейная фабрика</AssemblyName>
+    <TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+    <Deterministic>true</Deterministic>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Deployment" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Net.Http" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="fAuthorization.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="fAuthorization.Designer.cs">
+      <DependentUpon>fAuthorization.cs</DependentUpon>
+    </Compile>
+    <Compile Include="fEditProfile.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="fEditProfile.Designer.cs">
+      <DependentUpon>fEditProfile.cs</DependentUpon>
+    </Compile>
+    <Compile Include="fManager.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="fManager.Designer.cs">
+      <DependentUpon>fManager.cs</DependentUpon>
+    </Compile>
+    <Compile Include="fRegistration.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="fRegistration.Designer.cs">
+      <DependentUpon>fRegistration.cs</DependentUpon>
+    </Compile>
+    <Compile Include="Program.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <EmbeddedResource Include="fAuthorization.resx">
+      <DependentUpon>fAuthorization.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="fEditProfile.resx">
+      <DependentUpon>fEditProfile.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="fManager.resx">
+      <DependentUpon>fManager.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="fRegistration.resx">
+      <DependentUpon>fRegistration.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+      <SubType>Designer</SubType>
+    </EmbeddedResource>
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
+    <None Include="Properties\Settings.settings">
+      <Generator>SettingsSingleFileGenerator</Generator>
+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+    </None>
+    <Compile Include="Properties\Settings.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Settings.settings</DependentUpon>
+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project>